Fallout 3 Best Starting Special

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Fallout 3 Best Starting Special

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What are the best SPECIAL stats at the start? - Fallout 3 ...

For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "What are the best SPECIAL stats at the start?" - Page 4.

What's the best S.P.E.C.I.A.L. set up? - Fallout 3 Answers ...

Stats all depend on what you want to do, there is no best build, that's the beauty of all Fallout games. If you want to raise a stat Luck effects everything so it's never a bad choice, it also increases critical rate. Still at this point, if you seriously aren't gimped in any area you want to use, I'd say skip adding more stats to SPECIAL.

Forum:Fallout 3 character builds | Fallout Wiki | FANDOM ...

I chose Charon than other companions because of his long range yet deadly custom Charon shotgun arguably, its the overall best shotgun in Fallout 3 for its range and spread radius which makes up for its small magazine capacity.

Fallout 3: Basic Leveling Guide | GamesRadar+

Since games like Fallout 3 tend to strongly divide players on strategy, if you vehemently disagree with any of my advice, feel free to let it be known in the comments. Above: The magestic Wasteland. Quick Tips •You always want to start with a high intelligence, as this affects the number of skill points you’ll receive when you level up.

Fallout 4 | Gamer Guides

In older Fallout games, your SPECIAL attributes greatly affected various derived statistics. In Fallout 4, some still do, although the primary purpose of SPECIAL attributes in Fallout 4 is determining what perks you have access to. Simply put, each SPECIAL attribute now has ten perks tied to it, one for each base rank you can have in that ...

Whats the best S.P.E.C.I.A.L setup in fallout 3? | IGN Boards

If you plan on going out and grabbing all the skill books, you don't really need an Intelligence higher than 3 or 4, I believe. Charisma also isn't very necessary, nor Strength unless you're insistent on carrying a lot of junk at one time.

Best Starting Stats / Builds | Fallout 4

Starting builds are important in Fallout 4. Any mistakes you make in investing your points can be corrected, but it’s a slow process. Which SPECIAL stats you put points into will depend on your preference. In previous games, you could also complete the whole thing without putting any points into

Fallout 3 SPECIAL | Fallout Wiki | FANDOM powered by Wikia

Perks are special elements of the level up system which grant special effects and abilities. In Fallout 3, you gain perks every level. Many perks have an attribute requirement, for example the Mysterious Stranger perk requires a Luck of 6 to become an option.

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